Of course, if early impressions are to be believed, Kratos really has nothing to worry about from the hammer-swinging hero. No need to decapitate Thor since Thor’s game does its best to decapitate the fun out of the third-person action brawler genre. Not that Kratos minds performing extra decapitations. Thor’s was the ninth head he liberated from a cumbersome shoulder stump that day. The guy lives for it. What’s the point of having high-end cutlery permanently attached to your limbs if you can’t jump around from game to game using it?
It’s just too bad that “Make more than one good game adaptation every two years” is the one epiphany that has yet to materialize at the House of Ideas. Apparently when Thor fell to Earth, he learned how to love Natalie Portman (yeah, like that’s tough to accomplish) but not how to properly clone the God of War formula.
Of course you don’t have to take our word for it. See for yourself when Thor: God of Thunder comes crashing to the Xbox 360 and PlayStation 3 on May 3rd.
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